StarTropics (NES)

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StarTropics title screen
Developer:Locomotive, Nintendo R&D3|Release Date:1992 (1990 in NA)|Systems:NES

This week on Super Adventures, I'm thinking about how much StarTropics' title screen reminds me of the title screen of Metroid. They've got the same 'text floating in front of a twinkling starfield' look. Though Metroid has fewer palm trees.

StarTropics is fairly well known among people who aren't me, but I never played it myself. In fact I thought it was a SNES game until I looked it up. I'm still not sure how it plays, but if I had to guess I'd say it was probably going to be a little like that Secret of Evermore game I wrote about in January. The two games definitely share one thing in common: their titles both start with the letter 'S'. Also they were both developed with a Western audience in mind and never got a release in Japan. They even left it off the Nintendo Classic Mini Family Computer (aka the Famicom Mini) despite it being one of the 30 games that came with the NES Classic in other regions.

It was produced and written by a Japanese game designer though, Genyo Takeda, who was apparently also responsible for a: putting battery backed-up save RAM in the cartridge version of The Legend of Zelda and making that a thing, b: sticking an analogue thumbstick on the N64 controller and inspiring Sega and Sony to do it too, and c: holding the Wii back so that it was a generation behind the Xbox 360 and PS3. He became the manager of Nintendo's hardware development division in 1980 and didn't retire until 2017, so he was a fairly influential guy during the entire history of video games. Plus he produced Punch-Out.

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